Game review scores are among the most consulted and most misunderstood pieces of consumer information in the entertainment industry. A Metacritic score of 85 means something specific — and different from what many people assume. Understanding what each review source actually measures, and what it doesn't, makes the information far more useful.
Metacritic aggregates scores from professional critics and converts them to a 0-100 scale. The specific publications included in the aggregate are curated by Metacritic — not all outlets are included, and the weighting of included outlets differs. A Metacritic score represents the average critical assessment from a specific set of professional reviewers at a specific point in time (reviews are typically written at or shortly after launch).
What it doesn't measure: whether the game suits your specific tastes, whether it has significant post-launch issues that reviews were written before, whether it's a good value at its current price (which may be different from launch price), or whether the audience enjoys it as much as critics did. Games with Metacritic scores of 70-80 that are exactly what you want to play are better purchases than games with scores of 90 that aren't in genres you enjoy.
The console manufacturer submission requirement — developers submit games for certification, and high Metacritic scores are sometimes written into bonus clauses — creates a financial incentive for publishers to pressure reviewers, which is a conflict of interest worth being aware of even if its effects are hard to quantify.
Steam's user review system is the most genuinely useful purchase signal for most people, with specific caveats. Steam reviews come from verified purchasers (people who actually bought the game, not just accounts), which eliminates some manipulation vectors. The "Overwhelmingly Positive" to "Overwhelmingly Negative" summary reflects thousands or tens of thousands of user opinions for established games.
The caveats: Steam reviews skew toward players who feel strongly enough to write a review — both very positive and very negative players are over-represented relative to the median experience. Review bombing — coordinated negative reviews in response to developer decisions unrelated to game quality (price increases, DRM additions, controversy) — can temporarily distort scores. Reading the actual review text rather than just the summary reveals whether concerns are about game quality or external factors.
Steam reviews are most reliable for games with large review counts (1,000+) and least reliable for niche games with small counts (under 100) where individual reviews have outsized influence.
Watching 20-30 minutes of actual gameplay footage is often more informative than reading or watching any review. Does the gameplay look engaging to you? Does the visual style appeal to you? Does the pacing of the game seem right for what you're looking for? These are subjective judgments that no review score can make on your behalf.
Finding reviewers whose tastes overlap with yours is more valuable than following any single authoritative source. A reviewer who consistently recommends games you've enjoyed in the past is calibrated to your preferences in a way that aggregate scores cannot be.
Game-specific subreddits and communities provide the most detailed information about specific aspects of a game — how the endgame content holds up, whether technical issues have been patched, how the community has evolved since launch. This information is available weeks or months after launch and reflects the game's state as it actually exists rather than as it was at review embargo lift.
Honest Bottom Line: Metacritic scores represent professional critic consensus at launch, not personal preference compatibility or long-term game quality. Steam reviews from verified purchasers are the most broadly useful signal, particularly for games with large review counts — read the text, not just the summary. Watching gameplay footage is more informative than any score for determining whether a game appeals to your specific tastes. Community discussions on Reddit provide the most detailed long-term assessment of games with active player bases.