The Nintendo Switch launched in March 2017 and has sold over 140 million units — making it one of the best-selling gaming platforms of all time. Nine years in, with Nintendo's next platform (Nintendo Switch 2) confirmed and in varying stages of release, the question of whether the original Switch remains a worthwhile purchase has a more nuanced answer than "wait for the new one" or "it's too old."
The Switch's library has reached a density that few platforms in gaming history can match for first-party quality. The games that define the platform: The Legend of Zelda: Breath of the Wild and Tears of the Kingdom (both among the most acclaimed games of their respective release years), Super Mario Odyssey, Animal Crossing: New Horizons, Metroid Dread, Pokémon Legends: Arceus, Xenoblade Chronicles 3, Fire Emblem: Three Houses, and the complete Kirby and Pikmin series entries. Beyond first-party, the Switch hosts excellent ports and exclusives across genres.
The quantity and quality of the Switch library in 2026 means that someone who hasn't played it has access to years of excellent gaming at prices that have come down from launch. The ability to play the same game on a television and in handheld mode — the Switch's defining feature — remains genuinely useful and largely unreplicated by competing platforms.
The Switch's hardware was already modest at launch in 2017, using a Tegra X1 chip that was not cutting-edge even then. Third-party ports on Switch often run at significantly lower resolution and frame rates than on other platforms. Games designed for PS5 or Xbox Series X that receive Switch ports sometimes show compromises that affect the experience. The handheld battery life has improved modestly with the OLED model but remains limited compared to modern mobile devices.
The Joy-Con drift issue — analog sticks that register input when the thumbstick is in the neutral position — has been a consistent hardware quality complaint throughout the Switch's lifespan. Nintendo settled a class action lawsuit related to Joy-Con drift and has extended its warranty coverage, but the underlying hardware design has not been fundamentally changed. Players who use Joy-Cons heavily may need to replace or repair them during the console's lifespan.
The Switch OLED (released October 2021, approximately $350) adds an OLED screen with noticeably better colors and contrast, a wider kickstand, and a wired LAN port in the dock. If you play primarily in handheld mode, the OLED screen improvement is genuinely noticeable and the premium is justifiable. If you play primarily docked on a television, the OLED's screen advantage doesn't apply during docked play, and the standard Switch ($300) or Switch Lite ($200 for handheld-only) may be more appropriate.
The Switch 2 has been confirmed by Nintendo and will likely launch in 2025-2026. The question of whether to buy the original Switch or wait for the successor depends on: your patience (if you want to play now, the original Switch's library justifies the purchase); your budget (the Switch 2 will likely launch at $400-450, while original Switch hardware and games have come down in price); and whether backward compatibility is confirmed (Nintendo has indicated Switch 2 will play Switch game cartridges, which preserves the value of an original Switch library investment).
Honest Bottom Line: The Switch library in 2026 is exceptional — the Zelda duology, Mario Odyssey, Metroid Dread, and dozens of other excellent titles represent years of gaming at increasingly accessible prices. Hardware limitations (modest processing power, Joy-Con drift) are real but don't undermine the experience for first-party Nintendo games. Switch OLED is worth the premium for handheld-focused players; standard Switch or Lite for TV-focused or budget-conscious players. With Switch 2 confirmed, waiting is reasonable if you're budget-conscious; buying now is justified by the library depth if you want to play immediately.

Michael Ross has been writing about gaming for 10 years, covering everything from indie releases to AAA blockbusters and the competitive esports scene. A former semi-professional gamer turned journalist, Michael brings b...